Sixze / ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.
MIT License
979 stars 273 forks source link

Vaulting as fast as possible can result in being stuck until dying / reconnecting #484

Closed xkamronx closed 6 months ago

xkamronx commented 6 months ago

Set up a 'ladder vault' type scenario where you can vault immediately after completing a vault and spam vault.

Can result in not being able to move pretty easily.

Sixze commented 6 months ago

I don't quite understand this issue, and it's probably too project specific, there are no cooldowns or anything like that in the plugin to limit it, and there probably won't be.

xkamronx commented 6 months ago

Here's a clip of what I mean. Holding shift and vaulting as fast as possible. Default project.

Not asking for a cooldown or anything - this is definitely a bug.

https://github.com/Sixze/ALS-Refactored/assets/26638814/b7bf8fe6-7520-4b6f-910e-14ebfc8d5783

Sixze commented 6 months ago

Here's a clip of what I mean. Holding shift and vaulting as fast as possible. Default project.

Now I see the issue, thanks.

Sixze commented 6 months ago

Fixed in 1233a26fbc655bf6559de5917a1756df42963dd7.