Sixze / ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.
MIT License
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weird get up behavior in UE5.4 #509

Closed tulubin closed 3 months ago

tulubin commented 4 months ago

When getting up from a ragdoll state, the pose crouching curve descends too quickly, causing the character to stand up before the CrouchToStand animation plays. Consequently, when the CrouchToStand animation does play, the pose crouching curve rises briefly before returning to zero, leading to the issue shown in the linked GIF.

I've tried to resolve this myself but haven't been able to identify the cause. It works fine in version 5.3.

https://mega.nz/file/A4RWxRKL#_NjQjBe0saHtyK5IQxnM6CslrLHFUBfw_zavNU6lfPE

tulubin commented 4 months ago

or if you prefer a video:

https://github.com/Sixze/ALS-Refactored/assets/10376931/2e6d4329-5d95-4a3c-ad96-42492afbdcd7

tulubin commented 3 months ago

seems fixed in 5.4.2