I'm working on a sidescroller game in Unreal Engine 5 using the ALSv4 template. I feel frustrated by the limitations of the default movement and camera system, which doesn't fully support the dynamic movement and gameplay needed for a sidescroller.
Manual Camera Setup:
Manually adjust the camera for each level and event. However, this lacks the flexibility and responsiveness needed for dynamic gameplay.
Basic ALSv4 System:
Using the default ALSv4 setup for a sidescroller game, but this doesn’t offer the depth of movement or interaction I need for a polished sidescroller.
I'm working on a sidescroller game in Unreal Engine 5 using the ALSv4 template. I feel frustrated by the limitations of the default movement and camera system, which doesn't fully support the dynamic movement and gameplay needed for a sidescroller.
Manual Camera Setup: Manually adjust the camera for each level and event. However, this lacks the flexibility and responsiveness needed for dynamic gameplay.
Basic ALSv4 System: Using the default ALSv4 setup for a sidescroller game, but this doesn’t offer the depth of movement or interaction I need for a polished sidescroller.