Open wantg opened 1 week ago
Describe the bug When Character Change Location/Rotation immediately like get on/off the Vechile, Camera Transform wasn't Smooth. Small team probably won’t be able to Create the animations of get on/off the Vechile. Hope to improve.
Code to test
// in AAlsCharacterExample SetActorLocation(GetActorLocation() + FVector(200.0f, 200.0f, 50.0f)); FRotator RotationOffset(0.0f, FMath::RandRange(90.0f, 270.0f), 0.0f); SetActorRotation(UKismetMathLibrary::ComposeRotators(GetActorRotation(), RotationOffset));
Describe the bug When Character Change Location/Rotation immediately like get on/off the Vechile, Camera Transform wasn't Smooth. Small team probably won’t be able to Create the animations of get on/off the Vechile. Hope to improve.
Code to test