Closed ghost closed 10 years ago
I'm aware of this issue, but the entire mechanism for dropping cards, has to be redesigned when I get time. It currently just emulates mouse clickes, which causes these issues.
I believe the issue I'm experiencing is due to the "quicker play" implemented in 1.7. The previous version (1.6) seems to not have this issue, and seems to have more success in practice mode since it won't pass turns.
I am aware of this, and I'm going to make a hacky hotfix within a few hours (pretty much just running the AI multiple times).
This should be fixed in v1.9!
Hi, first I want to say great work on what you have so far! I ran the bot through a few AI games, and sometimes when the turn started I would hear the "sparkles" as if the bot was about to play a minion, but then would end its turn, even if there were minions already on the field that could have attacked. I also noticed that when this happened, the "end turn" button didn't flip over, it just stayed yellow through the AI turn.