Closed paneil closed 11 months ago
Huh this is so strange, could you send client log when you downloading whole modpack and the modpack-content.json file from server's /automodpack/host-modpack/ dir?
modpack-content.json: https://pastebin.com/Sfnp7xNn
Charm is throwing out an exception due to charm.toml
looking like this:
[WeatheringIron]
#The chance of weathering increases according to the number of block faces touching water.
"Faces increase weathering" = true
#When more than one block face is touching water, weathering chance increases by this amount per face.
"Face multiplier" = 0.008
#Chance (out of 1.0) of a block being considered for weathering.
"Weathering chance" = 0.006
#When a block is above a bubble column, weathering chance is multiplied by this value.
"Bubble column chance multiplier" = 4.0
[WitchesDropLuck]
#Chance (out of 1.0) of a witch dropping a Potion of Luck when killed by the player.
"Drop chance" = 0.05g water, weathering chance increases by this amount per face.
"Face multiplier" = 0.008
#Chance (out of 1.0) of a block being considered for weathering.
"Weathering chance" = 0.006
#When a block is above a bubble column, weathering chance is multiplied by this value.
"Bubble column chance multiplier" = 4.0
[WitchesDropLuck]
#Chance (out of 1.0) of a witch dropping a Potion of Luck when killed by the player.
"Drop chance" = 0.05
but in the modpack, charm.toml
looks like this:
[WeatheringIron]
#The chance of weathering increases according to the number of block faces touching water.
"Faces increase weathering" = true
#When more than one block face is touching water, weathering chance increases by this amount per face.
"Face multiplier" = 0.008
#Chance (out of 1.0) of a block being considered for weathering.
"Weathering chance" = 0.006
#When a block is above a bubble column, weathering chance is multiplied by this value.
"Bubble column chance multiplier" = 4.0
[WitchesDropLuck]
#Chance (out of 1.0) of a witch dropping a Potion of Luck when killed by the player.
"Drop chance" = 0.05
Could you send few examples of wrongly downloaded files and correct files?
I just can't reproduce that, everything downloads correctly
I'll try again and see how it goes. I found out that the config files inside /automodpack/modpacks
are correct but the configs in /.minecraft/config
are wrongly downloaded.
Only occurs when check modpack before minecraft launch. Even when there is no modpack update, it changes the content.
Right now, BCLib, Lamb Dynamic Lights, Dashloader and Charm's config files were affected.
I've got another person who is experiencing the same issue on my server
Even removing the modpack from the client and reinstalling it didn't work
Here's the whole modpack if that helps: https://file.io/ZlFKIlhhUpOe
automodpack-mc1.19.2-fabric-3.3.9-SHAPSHOT.zip Could you try this build?
Yes! It fixes the issue.
Great, i changed it a bit again could you try this build? automodpack-mc1.19.2-fabric-3.4.0+build.67.zip
Fixed in 3.4.0
Bug description
The client is missing a few bits of data and sometimes duplicating it in the config files which is causing errors. It seems like AutoModpack is not fully downloading the files from the modpack correctly. All the config files in the modpack is correct.
Client lambdynlights.toml content:
Modpack lambdynlights.toml content:
Client dashloader.json content:
Modpack dashloader.json content:
Steps to reproduce
Expected behavior
The config file is a 1:1 copy
Actual behavior
The client's config file contains duplicated and missing data which is different to the modpack's config file
Relevant logs
No response
Minecraft version & Mod Loader
1.19.2 fabric
Operating system
Windows 11
AutoModpack version
3.3.8
Other information
This bug originates from 3.3.7
Check list