Skidamek / AutoModpack

Enjoy a seamless modpack installation process and effortless updates with a user-friendly solution that simplifies management, making your gaming experience a breeze.
https://modrinth.com/mod/automodpack
GNU Lesser General Public License v3.0
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[FORGE] CreativeCore and Rubidium Incompatibility #177

Closed 301haru closed 3 months ago

301haru commented 9 months ago

Bug description

crashes when using

https://modrinth.com/mod/creativecore

Steps to reproduce

  1. open minecraft

Expected behavior

No response

Actual behavior

No response

Relevant logs

No response

Minecraft & Mod Loader versions

1.20.1 NeoForged 47.1.79

Minecraft launcher

No response

Operating system

Windows10

AutoModpack version

3.5.3

Other information

No response

Check list

301haru commented 9 months ago

[14:35:42.462] [main/INFO] [AutoModpack/]: You are using pre-released or beta version of AutoModpack: 3.5.3-SHAPSHOT latest stable version is: 3.5.2 [14:35:42.519] [main/INFO] [AutoModpack/]: AutoModpack prelaunched! took 542ms Exception in thread "main" java.lang.module.ResolutionException: Modules net.fabricmc.loader and creativecore export package net.fabricmc.api to module dagger at java.base/java.lang.module.Resolver.resolveFail(Resolver.java:901) at java.base/java.lang.module.Resolver.failTwoSuppliers(Resolver.java:815) at java.base/java.lang.module.Resolver.checkExportSuppliers(Resolver.java:736) at java.base/java.lang.module.Resolver.finish(Resolver.java:380) at java.base/java.lang.module.Configuration.(Configuration.java:140) at java.base/java.lang.module.Configuration.resolveAndBind(Configuration.java:494) at MC-BOOTSTRAP/cpw.mods.modlauncher@10.0.9/cpw.mods.modlauncher.ModuleLayerHandler.buildLayer(ModuleLayerHandler.java:75) at MC-BOOTSTRAP/cpw.mods.modlauncher@10.0.9/cpw.mods.modlauncher.TransformationServicesHandler.buildTransformingClassLoader(TransformationServicesHandler.java:60) at MC-BOOTSTRAP/cpw.mods.modlauncher@10.0.9/cpw.mods.modlauncher.Launcher.run(Launcher.java:106) at MC-BOOTSTRAP/cpw.mods.modlauncher@10.0.9/cpw.mods.modlauncher.Launcher.main(Launcher.java:78) at MC-BOOTSTRAP/cpw.mods.modlauncher@10.0.9/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) at MC-BOOTSTRAP/cpw.mods.modlauncher@10.0.9/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) at cpw.mods.bootstraplauncher@1.1.2/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141)

Skidamek commented 9 months ago

Currently automodpack uses FFAPI in forge version, which is incompatible with creativecore. https://github.com/Sinytra/ForgifiedFabricAPI/issues/37

301haru commented 9 months ago

15:03:38.296 game [15:03:38.295] [main/INFO] [AutoModpack/]: AutoModpack prelaunched! took 750ms 15:03:39.749 game Exception in thread "main" java.lang.module.ResolutionException: Modules net.fabricmc.loader and rubidium export package net.fabricmc.loader.util.version to module voicechat

Is this some kinda same issue like creativecore?

Skidamek commented 9 months ago

Yep that's the same issue they bundles part of fabric API into the mod in the same, incompatible for us way. Try Embeddium

301haru commented 9 months ago

hmm Embeddium does not seem work properly with my mod sets its compatibility is worse than Rubidium I guess I can't use your mod sadly

MrKashew commented 8 months ago

@Skidamek Seems there is a solution/workaround on FFAPI for this, I've tried the same for Automodpack but it still crashes, any thoughts? https://github.com/Sinytra/ForgifiedFabricAPI/issues/37#issuecomment-1751684746

Skidamek commented 3 months ago

Fixed in 4.0.0 beta 1!