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Automodpack just isn't working as intended, thought I might post my issues here in the hopes that things are fixed or someone can tell me what I'm doing wrong. There are multiple issues here, spent 40 min trying to get one client set up with automodpack, other clients also have issues.
Steps to reproduce
Setup:
-My server is a 1.20.1 quilt 0.20.2 server
-Friends are using the minecraft or modrinth launcher on windows
-Server is an ubuntu computer, running the same minecraft version
-Mods are hosted through the server on an open port
-Server mods are in the /mods/ folder, client mods are in /automodpack/host-modpack/mods/ folder
Automodpack should be a simple way to automate the download process for people who don't like to manually install mods. But it should also allow players who want to manually install mods and customize their game the ability to do so.
Actual behavior
What happens:
-automodpack fails to load during first launch of quilt
-#188
-https://github.com/Skidamek/AutoModpack/issues/184#issue-1
-Connection sometimes times out
-You need qfapi to run it which wasn't stated on the mod page
-Some players crash when attempting to join the server after modifying some configs (tested without automodpack, modifying config files doesn't cause crash) (crash log attached)
-client must have automodpack to join the server
Bug description
Automodpack just isn't working as intended, thought I might post my issues here in the hopes that things are fixed or someone can tell me what I'm doing wrong. There are multiple issues here, spent 40 min trying to get one client set up with automodpack, other clients also have issues.
Steps to reproduce
Setup: -My server is a 1.20.1 quilt 0.20.2 server -Friends are using the minecraft or modrinth launcher on windows -Server is an ubuntu computer, running the same minecraft version -Mods are hosted through the server on an open port -Server mods are in the /mods/ folder, client mods are in /automodpack/host-modpack/mods/ folder
Mods: https://drive.google.com/file/d/1Sr7y1tN2hTGmWaSVrOZV7-Ilbj29v7KE/view?usp=sharing
automodpack-server.json: { "modpackName": "", "modpackHost": true, "generateModpackOnStart": true, "syncedFiles": [ "/mods/", "/config/roughlyenoughitems", "/config/dim_height.json", "/config/lithium.json" ], "excludeSyncedFiles": [ "/mods/iDontWantThisModInModpack.jar", "/config/andThisConfigToo.json", "/mods/andAllTheseMods-*.jar" ], "allowEditsInFiles": [], "optionalModpack": false, "autoExcludeServerSideMods": true, "hostThreads": 8, "hostIp": "[removed for obvious reasons]", "hostLocalIp": "[removed for obvious reasons]", "updateIpsOnEveryStart": false, "hostPort": 30037, "reverseProxy": false, "externalModpackHostLink": "", "selfUpdater": true, "acceptedLoaders": [ "quilt" ] }
Expected behavior
Automodpack should be a simple way to automate the download process for people who don't like to manually install mods. But it should also allow players who want to manually install mods and customize their game the ability to do so.
Actual behavior
What happens:
-automodpack fails to load during first launch of quilt -#188 -https://github.com/Skidamek/AutoModpack/issues/184#issue-1 -Connection sometimes times out -You need qfapi to run it which wasn't stated on the mod page -Some players crash when attempting to join the server after modifying some configs (tested without automodpack, modifying config files doesn't cause crash) (crash log attached) -client must have automodpack to join the server
crash-2023-11-03_02.12.56-client.txt
Relevant logs
No response
Minecraft & Mod Loader versions
1.20.1 quilt 0.20.2
Minecraft launcher
Modrinth & Vanilla
Operating system
Client - windows 10, Server - Ubuntu
AutoModpack version
3.5.2
Other information
No response
Check list