Skidamek / AutoModpack

Enjoy a seamless modpack installation process and effortless updates with a user-friendly solution that simplifies management, making your gaming experience a breeze.
https://modrinth.com/mod/automodpack
GNU Lesser General Public License v3.0
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Restart loop after updating to 3.0.1 #95

Closed TeaJeep closed 1 year ago

TeaJeep commented 1 year ago

Using Automodpack 3.0.1 on 1.19.2, Minecraft keeps getting stuck on a restart loop. I updated from that pre-release version that was posted in one of the bug reports from a while ago, and then deleted the automodpack directory to clear things out. After launching the game and downloading the modpack, then restarting the game, it gets stuck in a loop in the background. There is no indication Minecraft is even running outside of task manager.

I just kept re-opening latest.log repeatedly until I got the whole thing to show up, since it kept deleting itself from the game restarting.

Skidamek commented 1 year ago

Hm weird Can you make sure these paths are correct?

"C:/Users/tyler/AppData/Local/Packages/Microsoft.4297127D64EC6_8wekyb3d8bbwe/LocalCache/Local/runtime/java-runtime-gamma/windows-x64/java-runtime-gamma/bin/java"

"C:/Users/tyler/AppData/Roaming/.minecraft/profiles/Fabric-1.19.2/automodpack/modpacks/192.168.1.110-30037/mods"

And send please zipped whole automodpack folder with normal Minecraft mods folder (everything from client)

TeaJeep commented 1 year ago

The paths look to be correct!

The normal minecraft mods folder has only latest automodpack and fabric api 0.73.2, which was autodownloaded.

Here's the whole automodpack folder: https://www.mediafire.com/file/ndjayzwddy5wdzd/AutoModpack.zip/file

Skidamek commented 1 year ago

Ok, i see the problem you put mods into /automodpack/host-modpack/ folder, which means on normal client it will be default minecraft running folder /.minecraft/. Mods won't load into modloader from there, but automodpack see that's there are mods because there are, but because there are in wrong folder they can't be loaded and you get stuck in the loop where automodpack checks if they are loaded but they always are not...

To add additional mods to modpack you should put them in server's /automodpack/host-modpack/mods/ and analogically anything else like e.g. shaderpacks you should put them into /automodpack/host-modpack/shaderpacks/, you can create there any folder you want add to modpack.

Additionally looks like you have few mods (blasttravel, la_cucaracha, origins-accessbilities) only compatible with quilt, you can't them even use on fabric, but most fabric mods should load without problems on quilt i suggest to switch to quilt loader (Don't forgot to change automodpack version to quilt one, fabric version of this mod is not compatible with quilt).

chitinlink commented 1 year ago

To add additional mods to modpack you should put them in server's /automodpack/host-modpack/mods/ and analogically anything else like e.g. shaderpacks you should put them into /automodpack/host-modpack/shaderpacks/, you can create there any folder you want add to modpack.

I was trying to set up automodpack yesterday and was having issues -- this wasn't clear in the readme

Skidamek commented 1 year ago

I was trying to set up automodpack yesterday and was having issues -- this wasn't clear in the readme

Thanks for feedback really appreciate it, I will improve that!

TeaJeep commented 1 year ago

Oh, that makes a lot more sense, I thought it was weird just dumping the files in there. Thank you! As for the Quilt mods, those weren't supposed to be there but I must've missed a few at some point. Originally used Quilt but some of the fabric mods didn't work. I'll get those removed now then.

Skidamek commented 1 year ago

I guess i can close that, if anything is unclear please write message anywhere