SkidderMC / FDPClient

Minecraft 1.8.9 forge hacked client forked from LiquidBounce
https://fdpinfo.github.io/
GNU General Public License v3.0
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Killaura-strafe movement problem #653

Closed hanjia01 closed 1 year ago

hanjia01 commented 1 year ago

Only turn on killaura and jump to the left (or right) front with sprint, without any Combat it is detected by anti-cheat. sometimes maybe lagg by anticheat But when Killaura-strafe selected "Off" this problem will not occur.

MatrixU5er commented 1 year ago

有些反作弊的确能强 比如:Grim 在您说的这种情况会回弹 我认为它只是Aim 检测 因为当你打开BowAimbot的时候有一样的检测

hanjia01 commented 1 year ago

但是在原版LB或一些老版本的FDP不会有上述情况 我认为这不应该是Aim检测 因为只启用了Killaura 并没有瞄准任何目标 在只打开BowAimbot的情况下(不使用弓) 向左前方(右前方)疾跑跳跃 不会被检测

contionability commented 1 year ago

我下个月找个时间把那个啥比Killaura重写了 一眼鉴定为纯屎山代码

主要是优化整个框架(包括相关的Utils)(方便后续增加Bypasses),顺便把那一坨和视觉有关的东西挪出来

有机会看看能不能把Scaffold也重写了

contionability commented 1 year ago

那个Strafe的问题和TargetStrafe有点关系 但是最近的一些更新又多了新问题,导致现在基本修不动(那一坨代码看着都费劲得很)

DavidDavid1337 commented 1 year ago

they should add jumpfix to fix it

DavidDavid1337 commented 1 year ago

"strafe" in killaura is movement fix it makes your movement for legit

renshengongji commented 1 year ago

那个Strafe的问题和TargetStrafe有点关系 但是最近的一些更新又多了新问题,导致现在基本修不动(那一坨代码看着都费劲得很) 开启targetstrafe你关掉杀戮就会自带strafe,shitcode,着色器也全是问题,鸽鸽你要不从0开始写吧,base liquidbounce++

contionability commented 1 year ago

Fixed

MatrixAura commented 1 year ago

@opZywl close it

MatrixAura commented 1 year ago

@contionability 关闭这个issue