Pugna's nether ward starts with an extremely obscene range. Even x1.5 power boosts it to levels where it can be impossible to pinpoint and shut down, not to mention it can just be safely nestled within tower range and cover the entirety of the combat area of the lane. On powers x2 or higher he can easily affect two lanes at once and any higher than that is practically global. This particular aspect on nether ward doesn't need any modification from the original given its generous vanilla range, it can perform its function quite well without becoming a global ability.
Pugna's nether ward starts with an extremely obscene range. Even x1.5 power boosts it to levels where it can be impossible to pinpoint and shut down, not to mention it can just be safely nestled within tower range and cover the entirety of the combat area of the lane. On powers x2 or higher he can easily affect two lanes at once and any higher than that is practically global. This particular aspect on nether ward doesn't need any modification from the original given its generous vanilla range, it can perform its function quite well without becoming a global ability.