Closed OreoJays closed 1 year ago
Yes, this is a known issue. Currently, transport time is not considered (or rather assumed to be instantaneous). I need to find a good way to incorporate this.
@Skretzo any update? I'd love to make a PR with data of transportation times (canoe for example is extremely long)
@EKarpinsky If you want to help out you can add transportation travel time (in ticks) to this sheet: https://docs.google.com/spreadsheets/d/1ekNVQ19xljlcbUHnG9pDjv8sr7bCQfBq6-bw9EKrMTw/edit?usp=sharing I have already added travel time for all boats, including canoes (separate sheet), so it's only agility shortcuts, doors, gates, ladders, staircases, etc that are missing. I plan to release this to the plugin in 1 or 2 weeks, but help after this is also very helpful and will just have to wait for the next release
Currently, transport time is not considered (or rather assumed to be instantaneous).
This was fixed in version 1.9.3. Some shortcuts are still missing transportation times which will be added eventually. Restart your client to fetch the update.
For some reason when i stand next to the northern GE Clerk and when i went to set a target for kourend catacombs. it took me to the canoe spot by ge, to take down to lumby, back to the GE, then to the fairy ring.