I noticed that regardless of where I started my journey, the plugin would always take me to the "North of Nardah" fairy ring, even if I was less than 100 tiles away behind the rubble in Necropolis. Even still, the path it does recommend from the Nardah fairy ring takes me through a wall...
It seems this plugin does not account for newer areas, and that most of the pathing is hard-coded, and while it is admirable that you've gone through the effort that this must've taken, I can't imagine it is the most future-proof solution. I know nothing of how this is coded, so please feel free to dismiss my speculation and opinion. The problem, however, still stands; a lot of routes are simply ludicrously wrong because of updates.
I noticed that regardless of where I started my journey, the plugin would always take me to the "North of Nardah" fairy ring, even if I was less than 100 tiles away behind the rubble in Necropolis. Even still, the path it does recommend from the Nardah fairy ring takes me through a wall...
It seems this plugin does not account for newer areas, and that most of the pathing is hard-coded, and while it is admirable that you've gone through the effort that this must've taken, I can't imagine it is the most future-proof solution. I know nothing of how this is coded, so please feel free to dismiss my speculation and opinion. The problem, however, still stands; a lot of routes are simply ludicrously wrong because of updates.