Closed Fusezion closed 1 year ago
Referenced pull request will fix the solution.
Until then, you can use
attacker is "ender crystal" parsed as entity type
or
attacker is a ender crystal
To get around parsing issues.
The a
hacky solution uses the nouns of the EntityData type which is @an
to differentiate it between a heal reason as heal reason is @a
Skript/Server Version
Bug Description
When using
ender crystal
in any event, atleast the damage event my only tested one you'll be sent a parser error for comparing an entity with a heal reasonExpected Behavior
Skript wouldn't error and properly tell if ender crystal is comparing an entity
Steps to Reproduce
Errors or Screenshots
Other
Issue looked into only after discord thread listed here on the SkUnity discord server
Agreement