Closed EquipableMC closed 4 days ago
Why not use spawn sections instead
1) I agree with Phill, the spawn section is what should be used here 2) While I understand Disky (and other addons do this) in my opinion it doesn't look pretty and it doesn't really flow with Skript
tl;dr:
We don't really want to introduce this bad design of syntax, the spawn section should be able to help you with this since you can use its local event entity.
Fair enough, I understand
Suggestion
I feel like you should be able to do (optionally)
spawn x and store it in {_var}
without having to doset {_x} to last spawned entity
after the spawn effect.Why?
What this does is, is spawn whatever x is and it will be saved in that variable so u can use it in the rest of your code. This is similar to how DiSky does their store stuff in their own addon, which I find pretty useful
Other
No response
Agreement