Open MissingReports opened 2 months ago
I like this idea
why not {events::1::type}
and so on
It'd be hard to add an event and reidentify it later
You may enjoy #7064
It'd be hard to add an event and reidentify it later
what do you mean?
it really depends on the end goal but I had the same issue on my minigame framework while creating instances of games.
the way i solved it is creating a random id for the game and storing that id in the player
ex.
function start(p: player):
set {_instance} to random uuid
set {var::%{_instance}%::end.date} to now
set {current.instance::%{_p}'s uuid%} to {_instance}
on jump:
set {_instance} to {current.instance::%player's uuid%}
broadcast {var::%{_instance}%::end.date}
you can take inspiration from this if applicable
Suggestion
I feel like it would be nice for a way to store multiple data as one element in a list, since you can't store a list inside of a list E.g:
Another option is using SkReflect's array, or making it so you can store lists inside of lists
Why?
It's pretty hard to store multiple values in a list as one element
Other
No response
Agreement