Skulltrail192 / One-Core-Api-Source

A complete layer to get compatibility on XP/2003 for newer applications
http://shorthornproject.com
GNU General Public License v2.0
515 stars 40 forks source link

Extra compatibility tools links AGAIN #66

Open NS-Clone opened 1 year ago

NS-Clone commented 1 year ago

NЕО-SРЕСТRUМАN has been shаdоwbаnеd by gith00b and all his repos/issues/posts are gone

so there is copy/paste from that thread

links by NЕО-SРЕСТRUМАN https://github.com/katahiromz/vista2xp https://katahiromz.web.fc2.com/vista2xp/en/

https://github.com/feel-the-dz3n/wcecl - winCE

https://github.com/win32ss/win32-api-reversals/

https://github.com/anydream/SharedReadWriteLock https://github.com/Chuyu-Team/YY-Thunks https://github.com/source-power/php7-for-windows2003 https://github.com/TheDeadFish/win7lib https://github.com/MovAX0xDEAD/NTOSKRNL_Emu https://github.com/MeeSong/Reverse-Engineering https://github.com/DibyaTheXPFan/ExtendedXP-Core-Api-implementation

https://github.com/TheDeadFish/ntoskrnl_HT_FIX

https://github.com/otya128/winevdm - looks like it runs on XP

links by jоnm58 https://github.com/zeroclear/xpext

https://github.com/tumagonx/XomPie https://github.com/MyTDT-Mysoft/DllCompat

https://alter.org.ua/en/soft/win/uni_ata/

https://github.com/grub4dos/ntloader

https://github.com/blackwingcat/exkernel

NS-Clone commented 1 year ago

https://github.com/FlyGoat/csmwrap - i don't know is it works https://github.com/FlyGoat/seabios-csmwrap

https://github.com/simd-everywhere/simde - for backporting new code?

jonm58 commented 1 year ago

https://github.com/dxgldotorg/dxgl - DX to OpenGL https://github.com/kaitlyndotmoe-archive/GLDX OpenGL to DX

Skulltrail192 commented 1 year ago

Thanks for everybody!

jonm58 commented 1 year ago

https://github.com/JHRobotics/mesa9x Mesa for Windows 9x

jonm58 commented 1 year ago

https://github.com/okt04175/api-ms-win-core-synch-Win7 https://github.com/nalexandru/api-ms-win-core-path-HACK

jonm58 commented 1 year ago

https://github.com/iXit/wine-nine-standalone Gallium Nine aka the native Direct3D9 API implementation in Mesa. 😉 As far I known QEMU has support for it. In comparison to WineD3D it is definitely faster, more accurate and even more stable. And unlike the Grover Project Gallium Nine is already part of Mesa since several years.

Skulltrail192 commented 11 months ago

Is it alternative for wined3d? Seem good. WineD3d doesn't have a good performance. Could have a implementation for Direct3D11

jonm58 commented 11 months ago

Is it alternative for wined3d? Seem good. WineD3d doesn't have a good performance. Could have a implementation for Direct3D11

I don't know, but Gallium Nine implements the full IDirect3D Device 9 COM interface and a custom COM interface called the ID3D Adapter, which is used to implement the final IDirect3D9Ex COM interface. Gallium Nine outperforms Wine's conversion from D3D9 to OpenGL itself. Gallium Nine makes wined3d more complete

jonm58 commented 11 months ago
jonm58 commented 11 months ago

windows deep internals Blog

jonm58 commented 10 months ago

https://github.com/julianyuyu/WineD3DBridge

jonm58 commented 10 months ago

DirectX:

DWM:

jonm58 commented 10 months ago

https://github.com/callen/Alky-Reborn Alky project maybe useful

jonm58 commented 9 months ago

https://github.com/vgalnt/reactos/tree/releases/0.4.14-vgal Warning: This is a guy who is decompiling all Windows we just look

jonm58 commented 9 months ago

https://github.com/FunkyFr3sh/cnc-ddraw

jonm58 commented 7 months ago

https://github.com/Mantamaehne/VKD3Don7 VKD3Don7, a patch for vkd3d-proton (2.6), provides support for the Windows 7 (DX12)

jonm58 commented 5 months ago

https://github.com/DibyaXPP/ElectraOS https://github.com/DibyaXPP/NEOS-SYS

jonm58 commented 5 months ago

https://github.com/lakor64/pff Open-source DirectX Graphics Infrastructure reimplementation