SkunkD / wjoy

Automatically exported from code.google.com/p/wjoy
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Sliders do not work on wJoy 0.6 #14

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
Try to configure L-Analog and R-Analog for L and R buttons in Dolphin

What is the expected output? What do you see instead?
Expect to be recognized as axis.
Buttons not recognized until pressed to a click

What version of the product are you using? On what operating system?
wJoy 0.6 on Mac OS X 10.8.3

Please provide any additional information below.

Original issue reported on code.google.com by johnmack...@gmail.com on 12 Jun 2013 at 6:55

GoogleCodeExporter commented 8 years ago
Yes, it's a problem. My driver emulate USB HID controller. And i don't know, 
how to emulate L and R analog buttons properly :( May be later i will find way 
:)

But i know how solve this in Dolphin :) Open Wiimote preferences, and choose 
Real Wiimote (not Emulated). After what press "Refresh" button, and 1+2 on 
wiimote. Dolphin will find it.

Original comment by alexandr.serkov on 12 Jun 2013 at 7:14

GoogleCodeExporter commented 8 years ago
O! And close WJoy before.

Original comment by alexandr.serkov on 12 Jun 2013 at 7:15

GoogleCodeExporter commented 8 years ago
It doesn't work for GameCube emulation because GameCube doesn't support wii 
inputs. 

The l and r analog can probably be mapped as axises. 

Original comment by johnmack...@gmail.com on 12 Jun 2013 at 7:21

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Sorry, i forget about Game Cube. And, about axes, it's not bad idea. :) I'll do 
it in under an hour, I think.

Original comment by alexandr.serkov on 12 Jun 2013 at 7:41

GoogleCodeExporter commented 8 years ago
Enjoy :) To set L and R (not analogs) in Dolphin for GameCube, press button on 
controller, after what select L (or R) in preferences, little release button 
(not fully), and immediatelly press it back. Without it Dolphin set analog 
control for button :)

Original comment by alexandr.serkov on 12 Jun 2013 at 8:13

Attachments:

GoogleCodeExporter commented 8 years ago
Thanks! I'll give it a go! Right now it looks like the axes aren't coming back 
to a rest position... We'll see if that affects gameplay

Original comment by johnmack...@gmail.com on 12 Jun 2013 at 8:24

GoogleCodeExporter commented 8 years ago
Yes, it's normal (about positions). I think, later i'll add some calibration 
utility to WJoy. And many settings. :) But in distant future :)

Original comment by alexandr.serkov on 12 Jun 2013 at 8:28

GoogleCodeExporter commented 8 years ago
Any plans to add rumble support? 

Original comment by johnmack...@gmail.com on 12 Jun 2013 at 9:10

GoogleCodeExporter commented 8 years ago
Yes, and rumple.

Original comment by alexandr.serkov on 12 Jun 2013 at 9:12