What steps will reproduce the problem?
1. Opening a game with an on screen cursor (Smash Bros. Character Selection)
and rotating the analog I'm a circular motion.
2. Quick button sequences during gameplay.
What is the expected output? What do you see instead? For the first on, the
analog will "run away" from you or not go in a circle. I also suspect some
input delay to but can't confirm. For the second issue I will be playing Smash
Bros and sometimes my buttons just won't register. I will try to jump and
nothing will happen. This seems to happen most when there is a lot of button
sequence being registered.
What version of the product are you using? On what operating system? Osx 10.10
with 0.7.1 of WJoy.
Original issue reported on code.google.com by Gerna...@gmail.com on 10 Nov 2014 at 2:26
Original issue reported on code.google.com by
Gerna...@gmail.com
on 10 Nov 2014 at 2:26