Skurdt / LibretroUnityFE

Example scenes on how to use the SK.Libretro package/library.
MIT License
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OpenGL depth issues in Ocarina of Time (probably others too) #6

Closed Skurdt closed 3 years ago

Skurdt commented 4 years ago

Graphics are f-up.

Skurdt commented 3 years ago

Moved to SK.Libretro