Closed Skurdt closed 3 years ago
Calling retro_run (which only works in the render thread currently) crashes the editor. Attaching a debugger sometimes avoids the crash but emulator graphics aren't shown either way.
Moving issue to SK.Libretro
Calling retro_run (which only works in the render thread currently) crashes the editor. Attaching a debugger sometimes avoids the crash but emulator graphics aren't shown either way.