Skurdt / LibretroUnityFE

Example scenes on how to use the SK.Libretro package/library.
MIT License
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OpenGL only works in build #9

Closed Skurdt closed 3 years ago

Skurdt commented 3 years ago

Calling retro_run (which only works in the render thread currently) crashes the editor. Attaching a debugger sometimes avoids the crash but emulator graphics aren't shown either way.

Skurdt commented 3 years ago

Moving issue to SK.Libretro