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Skurdt
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SK.Libretro
Libretro wrapper written in C# with support for the Unity game engine
MIT License
28
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13
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savestates/saving?
#25
CCIGAMES
opened
6 days ago
0
Problem when loading new games
#24
stefanoditore
closed
2 months ago
3
quest 2 controller problem
#23
stefanoditore
closed
6 months ago
16
[Question] Are there any plans to support 3DS (Citra Core)?
#22
Phantomxm2021
closed
10 months ago
1
Nestopia core input does not work on Windows platform.
#21
Phantomxm2021
closed
10 months ago
2
Problems with some cores
#20
alonso240
opened
11 months ago
4
HwRender GLFW implementation does not work on Android
#19
XenuIsWatching
opened
1 year ago
4
attempt to improve crackling in audio
#18
XenuIsWatching
closed
2 months ago
1
add support with android (oculus quest)
#17
XenuIsWatching
closed
2 months ago
3
fix issue with clearing bit while analog stick is moving in a circle
#16
XenuIsWatching
closed
10 months ago
2
fix example shader with stereo camera (VR)
#15
XenuIsWatching
closed
10 months ago
0
Libretro 'Controller Info / Input Info' Updating
#14
XenuIsWatching
closed
1 year ago
7
suporte webgl
#13
jeffabner
closed
2 months ago
0
Input Processor requires Singleton and can not be instances with multiple cores running
#12
XenuIsWatching
closed
2 months ago
4
I have a problem
#11
devdasd
closed
2 months ago
0
Unable to load in IL2CPP build
#10
XenuIsWatching
closed
2 months ago
7
libretro_crt_geom on rendering on one eye in VR
#9
XenuIsWatching
closed
10 months ago
2
UniTask is not listed as a dependency
#8
XenuIsWatching
closed
2 months ago
1
Crackling sound on some cores
#6
Ize-dev
opened
2 years ago
11
Added memory access for system RAM.
#5
TenjouUtena
closed
2 years ago
1
OpenGL depth issues in Ocarina of Time (probably others too)
#4
Skurdt
closed
3 years ago
1
Crash on retro_deinit
#3
Skurdt
opened
3 years ago
3
OpenGL only works in build
#2
Skurdt
opened
3 years ago
0
Provide implementation for Core Options newer format
#1
Skurdt
closed
2 years ago
1