Sometimes the closest accessible navmesh is in another room and bots are able to get close enough to the container to loot them through the wall. Need to add some logic to defect if the “destination” point for looting a container is within LoS of the container itself
Sometimes the closest accessible navmesh is in another room and bots are able to get close enough to the container to loot them through the wall. Need to add some logic to defect if the “destination” point for looting a container is within LoS of the container itself