Skybox-Technologies / csgo-ai-competition

CSGO.ai competition
34 stars 16 forks source link

Number of players alive is more than 10 (i.e. some team has more than 5 players) #11

Closed andrew-son closed 4 years ago

andrew-son commented 4 years ago

I've run into 2 data entries which had more than 5 players on a team (surprisingly, only on T side). If I am not mistaken these are indices 44031 and 58735 in a dataset consisting out of all files in their respective order. Although it's not a problem to just drop these 2 entries, I still wanted to report the bug in case it could have some other side effects.

In case you need it, here is alive_players field for one of them:

[{'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 4750,
  'team': 'Terrorist',
  'position_history': [{'x': -1884.0, 'y': 1144.0, 'z': -191.96875}],
  'inventory': [{'item_type': 'Glock', 'clip_ammo': 20, 'reserve_ammo': 120}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 3400,
  'team': 'Terrorist',
  'position_history': [{'x': -2020.0, 'y': 1358.0, 'z': -191.96875}],
  'inventory': [{'item_type': 'Glock', 'clip_ammo': 20, 'reserve_ammo': 120}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 4550,
  'team': 'Terrorist',
  'position_history': [{'x': -2014.0, 'y': 1216.0, 'z': -191.96875}],
  'inventory': [{'item_type': 'Glock', 'clip_ammo': 20, 'reserve_ammo': 120},
   {'item_type': 'C4', 'clip_ammo': 1, 'reserve_ammo': 0}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 4150,
  'team': 'Terrorist',
  'position_history': [{'x': -2084.0, 'y': 1216.0, 'z': -191.96875}],
  'inventory': [{'item_type': 'Glock', 'clip_ammo': 20, 'reserve_ammo': 120}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 3900,
  'team': 'Terrorist',
  'position_history': [{'x': -2018.0, 'y': 1440.0, 'z': -191.96875}],
  'inventory': [{'item_type': 'Glock', 'clip_ammo': 20, 'reserve_ammo': 120}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 4850,
  'team': 'CT',
  'position_history': [{'x': 1724.0, 'y': -1500.0, 'z': -319.96875}],
  'inventory': [{'item_type': 'UspS', 'clip_ammo': 12, 'reserve_ammo': 24}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 7350,
  'team': 'CT',
  'position_history': [{'x': 1528.0, 'y': -1240.0, 'z': -319.6961}],
  'inventory': [{'item_type': 'UspS', 'clip_ammo': 12, 'reserve_ammo': 24}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 8750,
  'team': 'CT',
  'position_history': [{'x': 1672.0, 'y': -1408.0, 'z': -319.96875}],
  'inventory': [{'item_type': 'UspS', 'clip_ammo': 12, 'reserve_ammo': 24}]},
 {'health': 100,
  'armor': 100,
  'has_helmet': True,
  'has_defuser': True,
  'money': 11800,
  'team': 'CT',
  'position_history': [{'x': 1628.0, 'y': -1532.0, 'z': -318.80603}],
  'inventory': [{'item_type': 'UspS', 'clip_ammo': 12, 'reserve_ammo': 24},
   {'item_type': 'Ak47', 'clip_ammo': 30, 'reserve_ammo': 90}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 7300,
  'team': 'CT',
  'position_history': [{'x': 1536.0, 'y': -1328.0, 'z': -320.17694}],
  'inventory': [{'item_type': 'UspS', 'clip_ammo': 12, 'reserve_ammo': 24}]},
 {'health': 100,
  'armor': 0,
  'has_helmet': False,
  'has_defuser': False,
  'money': 800,
  'team': 'Terrorist',
  'position_history': [{'x': -1950.0, 'y': 1438.0, 'z': -191.96875}],
  'inventory': [{'item_type': 'Glock', 'clip_ammo': 20, 'reserve_ammo': 120}]}]
kristoff3r commented 4 years ago

Hi,

Thanks for reporting. I looked at the two cases, one of them was a coach not being fast enough to go into spectator mode, the other one was this: https://www.reddit.com/r/GlobalOffensive/comments/c8o7vs/olof_forgot_he_was_on_faze/