While I do believe that snails are weak tbf, even if they have gimmicky interactions with certain items, this interaction with trait is severely broken.
Step 1: Make a snail
Step 2: Take a ~racing car~ settler quirk for 4 points ( Has interaction with slowdowns, like fire suits etc etc amongst other stuff )
Step 3: Break every damn traffic law on the station and be a baddie that drifts 😎 🐌 💨
Round ID: Irrelevant
Reproduction:
While I do believe that snails are weak tbf, even if they have gimmicky interactions with certain items, this interaction with trait is severely broken.
Step 1: Make a snail
Step 2: Take a ~racing car~ settler quirk for 4 points ( Has interaction with slowdowns, like fire suits etc etc amongst other stuff )
Step 3: Break every damn traffic law on the station and be a baddie that drifts 😎 🐌 💨
https://github.com/Skyrat-SS13/Skyrat-tg/assets/104979184/af1a81c2-3173-47bc-bfa4-e4d9d7c93cbe