Quest doesn't support command line arguments, for... obvious reasons. So those have been put behind platform checks.
Also added a platform check to OnLevelWasLoaded, to support Quest's wierd scene layout. Everything else should remain the same, and was tested on both PC and Quest.
Special thanks goes to @HerpDerpinstine for helping me with this!
Quest doesn't support command line arguments, for... obvious reasons. So those have been put behind platform checks.
Also added a platform check to OnLevelWasLoaded, to support Quest's wierd scene layout. Everything else should remain the same, and was tested on both PC and Quest.
Special thanks goes to @HerpDerpinstine for helping me with this!