# Base attack damage of the large dire slime.
D:direSlimeAttackDamageLarge=8.0
# Base attack damage of the medium dire slime.
D:direSlimeAttackDamageMedium=5.0
# The chance that a Dire Slime will be spawned (0 = never, 1 = always).
D:direSlimeChance=0.2
# The chance a large will spawn when a medium Dire Slimes is killed (eg 0.02 for a 2% chance)
D:direSlimeChanceLarge=0.2
# The chance a medium will spawn when a small Dire Slimes is killed (eg 0.12 for a 12% chance).
D:direSlimeChanceMedium=0.4
# If false Dire Slime will be disabled [default: true]
B:direSlimeEnabled=true
# Base health of the Dire Slime.
D:direSlimeHealth=4.0
# Base health of the medium Dire Slime.
D:direSlimeHealthLarge=20.0
# Base health of the medium Dire Slime.
D:direSlimeHealthMedium=8.0
# Mob ID
I:direSlimeId=689997
# Adjusts the owls hoot volume. Higher value is loader
D:owlHootVolumeMult=0.800000011920929
From the config file (last line):
"dire slime" {
Base attack damage of the dire slime.
}