Closed shaunkaddin closed 4 months ago
Hello, thanks for the report. Can you share more code to reproduce this issue? This error usually occurs when you try to explicitly resume a thread with functions like coroutine.resume
and task.spawn
.
`
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local Replicated = game:GetService("ReplicatedStorage")
local Player = Players.LocalPlayer
local Modules = Replicated.Knit.Modules
local Interfaces = Replicated.Knit.Objects.Interfaces
local MDTData = require(Modules.MDTData)
local date = require(Replicated.Knit.Modules.Date)
local Knit = require(Replicated.Knit.Packages.Knit)
local chargeFrame = Replicated.Knit.Objects.Interfaces.ChargeFrame
local Booking = {
Name = "Booking"
}
function Booking:Show(suspect: Player)
local Interface = Player.PlayerGui.Interface.Booking
local Booking = Interface.Booking
local Suspect = Booking.Suspect
local Date = Booking.Date
Suspect.ID.Text = "ID: {suspect.UserId}"
-- TODO:Gang
Date.Date.Text = date("%m/%d/%y")
Date.Time.Text = date("%I:%M:%S")
end
function Booking:Hide() end
function Booking:AddCharge(name,charge)
end
function Booking:Init()
local Interface = Player.PlayerGui.Interface.Booking
local Booking = Interface.Booking
local Charges = Interface.Charges
local BookingService = Knit.GetService("BookingService")
local CharacterService = Knit.GetService("CharacterService")
self.Interface = Interface
self.BookingService = BookingService
self.CharacterService = CharacterService
-- ERRORS HERE
local character = Knit.GetService("CharacterService"):GetCharacter(game.Players.LocalPlayer)
print(character)
Booking.TopFrame.GroupRole.Text = "{Player:GetRoleInGroup(6071049)} ({Player:GetRoleInGroup(6070960)})"
Booking.TopFrame.Top.Text = "Welcome, {Player:GetRoleInGroup(6071049)} {Player.Name}"
Charges.Top.GroupRole.Text = "{Player:GetRoleInGroup(6071049)} ({Player:GetRoleInGroup(6070960)})"
Charges.Top.Top.Text = "Welcome, {Player:GetRoleInGroup(6071049)} {Player.Name}"
for name, charge in next, MDTData.Charges do
local Clone = chargeFrame:Clone()
Clone.Name = name
Clone.Charge.Text = name
Clone.Time.Text = charge.Time
Clone.Parent = Charges.Frame
Clone.Button.MouseButton1Click:Connect(function()
self:AddCharge(name,charge)
end)
end
Booking.Charges.MouseButton1Click:Connect(function()
Charges.Visible = true
Booking.Visible = false
end)
Booking.Cancel.MouseButton1Click:Connect(function()
Charges.Visible = false
Booking.Visible = false
end)
Charges.Search:GetPropertyChangedSignal("Text"):Connect(function()
local closest = nil
for _, charge in next, Charges.Frame:GetChildren() do
if not charge:IsA("Frame") then
continue
end
local start, stop = string.find(charge.Name:lower(), Charges.Search.Text:lower(), 1, true)
if start == nil then
charge.Visible = false
else
charge.Visible = true
end
end
end)
--self:Show(game.Players.LocalPlayer)
return Booking
end
return Booking`
This is the modulecript that is that is having this problem, its just a simple script thats called from a controller that handles my UI elements with :Init() I do not believe I usecoroutine.resumeortask.spawn` in any of my scripts from right now.
Please respond Mr.Owner , Sleitnick.
he's likely busy, don't do that
this error is likely isn't breaking things, it just kind of happens
where is the :Init code being called from in your controller?
When adding a
local character = Knit.GetService("CharacterService"):GetCharacter(game.Players.LocalPlayer)
to a controller on the client it makes a untraceable error and the only solution is to have services return promises which I am avoiding doing this was also happening with addingPlayers:GetUserThumbnailAsync(suspect.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size420x420)
to my controller as well.