SlimeEngine is my personal playground for learning modern Vulkan and its 1.3 features. This project serves as both a learning tool and a growing graphics framework, focusing on clean, understandable implementation of advanced Vulkan concepts. It's a work in progress, evolving as I explore and understand more about low-level graphics programming.
We need to integrate the FMOD Engine into our project to handle audio playback and management. This will improve our sound capabilities and allow for more complex audio features.
Tasks
Set up FMOD Studio project
Integrate FMOD Engine into our codebase
Implement basic sound playback functionality
Create audio event system
Set up 3D audio positioning
Implement audio mixing and effects
Add volume controls and audio settings
Additional notes
Ensure proper licensing for FMOD usage
Consider performance optimization for mobile platforms
Create documentation for audio implementation and usage
Implement audio system using FMOD Engine
Description
We need to integrate the FMOD Engine into our project to handle audio playback and management. This will improve our sound capabilities and allow for more complex audio features.
Tasks
Additional notes