SlimeEngine is my personal playground for learning modern Vulkan and its 1.3 features. This project serves as both a learning tool and a growing graphics framework, focusing on clean, understandable implementation of advanced Vulkan concepts. It's a work in progress, evolving as I explore and understand more about low-level graphics programming.
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Added the set_desired_extent to the swapchain. #16
Some window managers wouldn't trigger the swapchain recreate.