Closed McReiz closed 1 year ago
Please post results of
version
version AggressiveAnimals
and contents of config.yml
and what you (or the reporting player) were doing with a chicken when it happened.
Server version:
CraftBukkit version 3610-Spigot-6198b5a-19df23a (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT)
AggressiveAnimals version 1.3.0
Normally we chickens don't touch each other, but this message always comes out when they are close to the players
defaults:
enabled: false # By default, attacks against players are disabled
always-aggressive: false # If false, mobs should attack only in retaliation for player attack
speed-multiplier: 1.0 # Multiple of vanilla movement speed (examples: 1.0 is regular speed, 0.5 is half speed, 2.0 is double speed)
attack-damage: 1.0 # Damage inflicted on the target on each attack (in half-hearts)
attack-damage-limit: 2.0 # The attacker will leave the target alive with the specified amount of health (in half hearts)
attack-speed: 20.0 # Frequency of attack, same as vanilla except for zombies (in ticks)
attack-leap-height: 0.0 # Height attacker may leap when attacking (in blocks; 0.0 or below means disabled)
acquisition-range: 16.0 # Distance at which the attacker can detect a target
deacquisition-range: 20.0 # Distance at which the victim can escape attack
attacker-health-threshold: 25.0 # Attack should stop when the health of the attacker falls below the threshold (percentage of full health)
age: # Attacks may be waged by adults and/or babies
adult: true # If true, adult mobs should attack
baby: false # If true, baby mobs should attack
include-npcs: false # If true, include NPCs created by NPC managers, such as Citizens, EliteMobs, InfernalMobs, and Shopkeepers
include-tamed-mobs: true # If true, include tamed mobs; legal only for tameable mob-types: cat, donkey, fox, horse, llama, mule, parrot, wolf
include-named-mobs: false # If true, include named mobs
override-targeting: false # If true, remove vanilla targeting behavior and use only attack-conditions; useful for hostile mob-types
group-aggression-range: 20.0 # If other mobs of the same type are within range of the attacker, they should join the attack (in blocks)
player-movement: # Mob should attack if the player if
standing: true
sneaking: true
walking: true
sprinting: true
looking: true # Like locking eyes with an Enderman
sleeping: true
gliding: true
enabled-worlds: [] # Worlds in which attacks by this mob-type are enabled; if [], all worlds are enabled
# - "example-enabled-world" # To enable specific worlds, delete [] above and add lines like this one, uncommented and replacing the world name
disabled-worlds: [] # Worlds in which attacks by this mob-type are disabled; if [], no worlds are disabled; takes precedence over enabled_worlds
# - "example-disabled-world" # To disable worlds, delete [] above and add lines like this one, uncommented and replacing the world name
# ========== PER-MOB-TYPE ATTACK PROFILES ==========================================================
# These are the per-mob-type attack attributes. All recognized passive and neutral mob-types are
# listed, along with suggested attack attributes. For sanity, no mob-types are enabled by default.
# To enable a specific mob-type, set enabled to true; for example:
# chicken:
# enabled: true
# Only the enabled attribute is required, but any others may be adjusted by adding appropriate lines
# with different values. Undefined attributes use the default values set above.
#
mobs:
allay:
enabled: false
axolotl:
enabled: false
speed-multiplier: 1.05
attack-leap-height: 0.3
bee:
enabled: false
camel:
enabled: false
speed-multiplier: 1.5
cat:
enabled: false
always-aggressive: false
speed-multiplier: 1.5
attack-leap-height: 0.3
cave_spider:
enabled: false
chicken:
enabled: true
speed-multiplier: 2.25
attack-damage: 6.0
acquisition-range: 16.0
deacquisition-range: 20.0
override-targeting: true
group-aggression-range: 20.0
cod:
enabled: false
cow:
enabled: false
dolphin:
enabled: false
donkey:
enabled: false
speed-multiplier: 1.5
enderman:
enabled: false
fox:
enabled: false
attack-leap-height: 0.3
frog:
enabled: false
speed-multiplier: 1.5
attack-leap-height: 0.3
glow_squid:
enabled: false
goat:
enabled: false
horse:
enabled: false
speed-multiplier: 1.5
iron_golem:
enabled: false
llama:
enabled: false
include-tamed-mobs: true # vanilla behavior
mooshroom:
enabled: false
mule:
enabled: false
speed-multiplier: 1.5
ocelot:
enabled: false
attack-leap-height: 0.3
parrot:
enabled: false
speed-multiplier: 1.5
panda:
enabled: false
pig:
enabled: false
speed-multiplier: 1.1
piglin:
enabled: false
polar_bear:
enabled: false
pufferfish:
enabled: false
always-aggressive: true # vanilla behavior
rabbit:
enabled: false
speed-multiplier: 1.25
attack-leap-height: 0.3
salmon:
enabled: false
sheep:
enabled: false
speed-multiplier: 1.1
skeleton_horse:
enabled: false
speed-multiplier: 1.5
sniffer:
enabled: false
speed-multiplier: 1.5
snow_golem:
enabled: false
spider:
enabled: false
squid:
enabled: false
strider:
enabled: false
speed-multiplier: 1.5
tadpole:
enabled: false
attack-leap-height: 0.3
trader_llama:
enabled: false
include-tamed-mobs: true # vanilla behavior
tropical_fish:
enabled: false
turtle:
enabled: false
speed-multiplier: 1.25
villager:
enabled: false
speed-multiplier: 0.5
wandering_trader:
enabled: false
speed-multiplier: 0.5
wolf:
enabled: false
include-tamed-mobs: true # vanilla behavior
zombie_horse:
enabled: false
zombified_piglin:
enabled: false
Note that some of your settings are much higher than the defaults. In particular speed-multiplier: 2.25
and attack-damage: 6.0
. For a test, please revert to the defaults
chicken:
enabled: true
speed-multiplier: 1.25
and see if the issue persists.
Also note that this version mix is not strictly supported. Per the wiki:
Of course, the same results may obtain, but they may not. Please test with appropriately matched Spigot and AggressiveAnimals versions.
delete the AggressiveAnimals folder and reinstall the versions 1.2.0 then i did it with 1.1.0 but the error continues presenting, perhaps it is due to some incompatibility with some other plugin, I will try in a few days, see if the problem continues
This error did not appear before, even with version 1.3.0, I think I remember that the error started after installing a datapack called Terralith, if I find something else I'll let you know
Thanks for the information. Obviously, you should verify the issue without Terralith. That is a very serious mod, which we are in no position to support.
No response for two weeks. Please re-open if there is more research requested.
the console sends this message all the time, what does it mean?