Closed wormzjl closed 5 years ago
You can also disable the table rendering in the config. You have an item with a broken model in the table. Either that or projectred/codechickenlib screw with the models. Do you know which item it was?
Unfortunately no, and strangely it only crashes players that are logged in close to the object, not crashing other approaching players. I'll keep an eye on it next time it happens
Please do. I suspect it might have to do with clientside mods though (optifine, etc)
Ok it happened again, but there is nothing on the table https://gist.github.com/wormzjl/f98a0f94121548c32c6524fc3af57d81
Also I don't have optfine, but the server has spongeforge
Does it happen on a normal forge server?
Does it happen without project red, who seem to modify the renedring?
Yes I had such report once when I removed sponge. For project red, I fear that I'm unable to do the test since it's a live server.
Got the same issue when moving from the nether to the overworld. No clue whats causing this since I do not have ProjectRed
I'm seeing the same thing. Here's a crash log.
This is a local copy of Modern Skyblock 3, running through MultiMC on Mac OS. It does not include Project Red, so that's not the problem. It seems to happen very consistently when logging in to my instance.
Since this is a local copy I'm happy to mess around with settings if there's things you'd like me to try. Or just send you a copy of my instance data, if that helps.
Setting B:renderInventoryInWorld=false
and/or B:renderInventoryNullLayer=false
does not fix it. Also, I'm very early game; I think the only things I've had in the table at any point were cobble, wood, and tool parts. Likely had cobble in there last, though since I can't log in it's hard to check.
The biggest thing is reproducing with fewer mods so we can figure out exactly what mod causes it. I know it does not happen with normal Tinkers, so it has to be some mod modify the way all models load, but improperly.
@KnightMiner Removing moarTinkers
seems to make it go away. (Updating that mod from 0.5.4 to 0.6.0 did not.)
Maybe it’s caused by addons in general? I don’t have moartinkers, but I have constructs armory. Maybe it has to do with the way the implement their casting molds or something with the casting mold code?
Doubt it, I have seen this crash in other mods that use the Forge retexture method.
Same issues for me here Happen since I've added the mod Wireless Redstone CBE The game crash when I'm near the table
Does it happen without FoamFix? I'm pretty sure I've narrowed this down to that mod
Great, can you try what I said above and test without FoamFix?
ye, without foamfix it seems to be working, but fps drops harshly, i barely can login in the world :(
Thanks for the confirmation, this tells me I know the cause. Unfortunately it's not an easy fix on our side. It's an easy fix on Forges side but I still need to work on justifying it.
Will be fixed by MinecraftForge/MinecraftForge#5195
Alright, test this again with Forge build 2772 or later and FoamFix if you'd like
can't really tell if it's fixed since the bug is kinda "floating". if i will play a few days without this crash, maybe we can consider it as "fixed"...
Closing this as fixed, as I know the specific cause I traced was related to that PR I linked
Sometimes happens on player login, can be resolved by removing all TiC blocks in the area https://gist.github.com/wormzjl/ca7906c8324b2b6fd882e47a1c36cf7b