Open TomatoFriesLAN opened 1 month ago
Platinum is intended to be the highest quality material, and I think the effects are overpowered to match that.
There are many mods that increase the yield of materials, and nuggets normally cannot be recycled into blocks, so this may have been intentional.
Platinum is intended to be the highest quality material
No its not.
If a tool with lustrous (e.g. platinum pickaxe) is used to mine ancient debris, both ancient debris and debris scrap will drop. If the tool also has silky, similar behavior arises when mining metal ores as well. This allows players to extract infinitely many nuggets from a single block of ore.
This sounds wrong to me, as I specifically told it not to drop if the ore itself already drops. I'll test again when I have time, but I just checked the JSON and it correctly ensures it skips when silk touch is applied. Or more precisely, it skips if the block already drops itself.
Did a quick look through the code, seems to be a Mantle bug on 1.18, its not properly reading in the conditions from JSON. 1.19 uses my new JSON serializer API which handles just this sort of problem so its not an issue there
Minecraft Version
1.18.2
Forge Version
40.2.0
Mantle Version
1.9.50
Tinkers' Construct Version
3.7.2.167
Describe your issue
If a tool with lustrous (e.g. platinum pickaxe) is used to mine ancient debris, both ancient debris and debris scrap will drop. If the tool also has silky, similar behavior arises when mining metal ores as well. This allows players to extract infinitely many nuggets from a single block of ore.
Crash Report
No response
Other mods
None, but lustrous cannot be obtained legitimately without datapacks or other mods. To reproduce, enable forceIntegrationMaterials and cheat in platinum tools.
Tried reproducing with just Tinkers?
Yes
Does this issue affect Tinkers' Construct in 1.19.2?
No
Performance Enchancers
None of the above
Searched for known issues?
Checked pinned issues, Searched open issues, Searched closed issues, Checked the FAQ, Checked the in game books