Closed Eirenliel closed 2 years ago
Second for Natural Locomotion. Causes SteamVR to crash if both SlimeVR server and Natural Locomotion are running at the same time, regardless of launch order.
Seconded - coming from Vive trackers, this caused unexpected crashes. I figured out on my own to disable playspace calibrator when using SlimeVR, but this friction should ideally not exist. Also, would be cool to use both vive trackers and slimevr at the same time
Also as a third, same problem. Sorry if that's extremely redundant, in dire needs of this to work. I am getting extra trackers from ALVR (using two quest 2's) it works amazingly well on its own, but I cant calibrate the tracker and provide an offset to use with the slime vr diy kit I've built with it now. Looking forward to this update.
Should be fixed in #14
See here for info in NaLo: https://github.com/SlimeVR/SlimeVR-Server/issues/25
Affected user's discord: Tera#0564