SlimeVoid / DynamicTransport

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Standing on Elevator Crashes your Client #34

Closed PseudoResonance closed 9 years ago

PseudoResonance commented 10 years ago

I have an approximately 70 mod modpack and when you stand on an elevator, it crashes your game. I am not sure how you can reproduce this issue because sometimes it doesn't happen. One time for example, I placed it, stood on it and I crashed. I joined again and when I stood on it, it didn't crash me. But another time, every time I tried to rejoin, I just crashed again. A list of mods is avaliable at https://docs.google.com/spreadsheet/ccc?key=0Avz7e4xvzgh7dFNvUnZSN01wek5xaWU3S3JGc2xrYlE#gid=0

Tarig0 commented 10 years ago

Please send me a crash log, even if I can't reproduce I may be able to figure out what goes bang

PseudoResonance commented 10 years ago

There is no crash report, but this is the issue that was thrown by Java: java.lang.NullPointerException at eu.ha3.mc.presencefootsteps.mcpackage.implem.AcousticsManager.playStep(AcousticsManager.java:56) ~[AcousticsManager.class:?] at eu.ha3.mc.presencefootsteps.game.system.PFSolver.playAssociation(PFSolver.java:64) ~[PFSolver.class:?] at eu.ha3.mc.presencefootsteps.game.system.PFReaderH.playMultifoot(PFReaderH.java:362) ~[PFReaderH.class:?] at eu.ha3.mc.presencefootsteps.game.system.PFReaderH.simulateJumpingLanding(PFReaderH.java:284) ~[PFReaderH.class:?] at eu.ha3.mc.presencefootsteps.game.system.PFReaderH.simulateAirborne(PFReaderH.java:231) ~[PFReaderH.class:?] at eu.ha3.mc.presencefootsteps.game.system.PFReaderH.generateFootsteps(PFReaderH.java:67) ~[PFReaderH.class:?] at eu.ha3.mc.presencefootsteps.game.system.PFIsolator.onFrame(PFIsolator.java:51) ~[PFIsolator.class:?] at eu.ha3.mc.presencefootsteps.game.system.PFHaddon.onFrame(PFHaddon.java:359) ~[PFHaddon.class:?] at eu.ha3.mc.haddon.litemod.LiteBase.onTick(LiteBase.java:99) ~[LiteBase.class:?] at com.mumfrey.liteloader.client.ClientEvents.onTick(ClientEvents.java:665) ~[ClientEvents.class:1.7.10_02] at com.mumfrey.liteloader.client.CallbackProxyClient.onTick(CallbackProxyClient.java:146) ~[CallbackProxyClient.class:1.7.10_02] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:991) ~[bao.class:?] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887) [bao.class:?] at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_11] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_11] at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_11] at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?] The issue is a mod called PresenceFootsteps. It's a LiteLoader mod.

Tarig0 commented 10 years ago

Hmm I'll try adding a default sound, currently I've left the slimevoidlib dummy sound implementation, which doesn't have a sound file associated with it.