Closed NCBPFluffyBear closed 3 years ago
video of it working?
i feel like this would be more suited for SF then LX take it down at the core so we dont need to implement it each time imma the check the pr anyways and merge it aswell since ugh people but this should be tackled on SF lvl not LX
It was sent to Discord @J3fftw1 https://streamable.com/4zawfz
And may it could be PRed to SF if it would solve issue better.
It was sent to Discord @J3fftw1 https://streamable.com/4zawfz
This is only the comparison video between a sf machine and lx machine, ill make a video of it working later
And may it could be PRed to SF if it would solve issue better.
Also why this doesnt make sense bc its already in slimefun, lx just doesnt have it bc they custom build their presets instead of acontainer
When you are working on this anyways can you implement when you break the machine it drops it inventory slots
It was sent to Discord @J3fftw1 https://streamable.com/4zawfz
This is only the comparison video between a sf machine and lx machine, ill make a video of it working later
And may it could be PRed to SF if it would solve issue better.
Also why this doesnt make sense bc its already in slimefun, lx just doesnt have it bc they custom build their presets instead of acontainer
Yea make sense now though we used something from sf that used it if i were in the discord. We could have talked about it. Not being there is a struggle for these things
Short Description
Input and output slots are no longer wiped when the server restarts, machines drop inventory when broken
Additions/Changes/Removals
Related Issues
Issue that has been bugging ppl for a while, seen here and there on discord.
Checklist
Nonnull
andNullable
annotations to my methods to indicate their behaviour for null values