Closed PhoenixCodingStuff closed 1 year ago
Have you tested this? im 99% sure this will break recipes in litexpansions that require item id rubber.
I'll make the necessary code changes in sometime and test it. Also just a clarification does prioritising meaning putting SlimeTech first in the if
statement? If yes then I'll switch it to SlimyTreeTaps first.
I'll make the necessary code changes in sometime and test it. Also just a clarification does prioritising meaning putting SlimeTech first in the
if
statement? If yes then I'll switch it to SlimyTreeTaps first.
yes :d
dun
Done, I thought if you do something more than once (this.rubberItem
) it would be better to create a local variable instead. I fixed it.
Walshy just told me to rename to rubber
ugh @WalshyDev we have conflicting reviews there is no need to make the diff bigger then it is
Am I supposed to create local variables or nah? Also rubber
or rubberItem
The diff literally cannot get smaller..
Changing to rubber would be MORE not less.
Short Description
Add SlimeTech compatibility Change register logic
Additions/Changes/Removals
Added SlimeTech rubber item Changed register logic
Related Issues
N/A
Checklist
Nonnull
andNullable
annotations to my methods to indicate their behaviour for null values