According to the Slimefun Guide, most machines use "J/s" as their power unit.
However, when I was using SUPREME_TECH_GENERATOR, I occured to realise that 2 kW of power supply was UNABLE to make SUPREME_TECH_GENERATOR work properly.
According to the code, the power of SUPREME_TECH_GENERATOR is obviously 2000 J/slimefun tick, RATHER THAN J/s.
It is the same with most machines (including generators) using "J/s" as their power unit.
Steps to reproduce the Issue (Required)
Place a ENERGY_REGULATOR, 5 SOLAR_GENERATORs and a SUPREME_ELECTRIC_CORE_I in the same energy network.
Put a cobblestone into the SUPREME_ELECTRIC_CORE_I, and you can observe that the machine is working INTERMITTENTLY.
Place 5 more SOLAR_GENERATORs, and you can observe that the machine is working PROPERLY.
Expected behavior (Required)
Adjust the units and values in the item lores, or...
Adjust the actual power, so that they are consistent with the marked power.
Description (Required)
According to the Slimefun Guide, most machines use "J/s" as their power unit.
However, when I was using SUPREME_TECH_GENERATOR, I occured to realise that 2 kW of power supply was UNABLE to make SUPREME_TECH_GENERATOR work properly.
According to the code, the power of SUPREME_TECH_GENERATOR is obviously 2000 J/slimefun tick, RATHER THAN J/s.
It is the same with most machines (including generators) using "J/s" as their power unit.
Steps to reproduce the Issue (Required)
Expected behavior (Required)
Server Log / Error Report
This is needless.
Environment (Required)