Closed Violet-Nonbloosom closed 1 year ago
When you put high tier Mutation TechMobs in Tech Generator, you will find that their effects are the same as those in tier 1.
Under other circumstances, such as Tech Mutations, they are at proper tier.
Change codes in MobTech.buildMutation(Supreme, MobTechGeneric).
MobTech.buildMutation(Supreme, MobTechGeneric)
This is needless.
Thanks for reporting the incident, I will make the correction.
We identified the flaw, the item was fixed and we also adjusted the descriptions with percentage rate (%). Fixed On branch october-2022
Description (Required)
When you put high tier Mutation TechMobs in Tech Generator, you will find that their effects are the same as those in tier 1.
Under other circumstances, such as Tech Mutations, they are at proper tier.
Steps to reproduce the Issue (Required)
Expected behavior (Required)
Change codes in
MobTech.buildMutation(Supreme, MobTechGeneric)
.Server Log / Error Report
This is needless.
Environment (Required)