Closed JustAHuman-xD closed 1 year ago
All of this is untested atm, if anyone else wants to test it that would be appreciated, but I will be able to test it whenever I get home.
I'm testing the change, if there was any problem in their operation, but part of the large-scale development, I can't validate
Did you test that using mob tech properly changed everything?
I tested the 3 machines with different tier and types, they worked correctly.
lag tripled in version #25 supreme
version supreme #23 -> https://prnt.sc/2snKITZHsMC4 version supreme #25 -> https://prnt.sc/mWR7vm7wOqb9
timings paper: https://timings.aikar.co/dev/?id=bd1a2c9d88b34f72b2eeb89069bb6c1c
timings spark: https://spark.lucko.me/d8tUnWFBSx
@JustAHuman-xD
Try with the new version, lag should be le gone
Try with the new version, lag should be le gone
there is still a problem in supreme, see
timings paper: https://timings.aikar.co/dev/?id=610ae37862014835a87df55eb59fc430 spark timings: https://spark.lucko.me/w76fiWIMTG
image 1: https://prnt.sc/5SWy-Meyadto image 2: https://prnt.sc/iMG9mFUeBuRo
my slimefun always stays at 20% in plugins when i update supreme it stays between 60% - 67% i don't know what's going on but these updates in supreme increased the performance a lot
supreme version #26 I'm going back to version #23 where there is no tps drop and no increase in slimefun
@JustAHuman-xD
This PR basically replaces #37 Helps with #36 The tech generator performance issue is not as easy to solve as most of the problems areas are essential to the machine and are laggy from slimefun method calls.