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Release Notes
WiIIiam278/HuskTowns (net.william278.husktowns:husktowns-bukkit)
### [`v3.0.6`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.6): HuskTowns 3.0.6 - Bug fixes
**HuskTowns 3.0.6** is fixes a few bugs present in the previous release.
- Added Traditional Chinese (zh-tw) locales, courtesy of [@yichifauzi](https://redirect.github.com/yichifauzi) ([#494](https://redirect.github.com/WiIIiam278/HuskTowns/issues/494))
- Added German (de-de) locales, courtesy of [@Bensonheimer992](https://redirect.github.com/Bensonheimer992) ([#492](https://redirect.github.com/WiIIiam278/HuskTowns/issues/492))
- Fixed using an ender pearl within a claim not working properly due to an improper victim damage check ([#505](https://redirect.github.com/WiIIiam278/HuskTowns/issues/505))
- Fixed a NullPointerException that could occur when a dynmap marker marker was removed, courtesy of [@Rubenicos](https://redirect.github.com/Rubenicos) ([#501](https://redirect.github.com/WiIIiam278/HuskTowns/issues/501))
- **API:** Added new [events](https://william278.net/docs/husktowns/api-events) for town wars: `TownWarCreateEvent` and `TownWarEndEvent`, courtesy of [@thomasz05](https://redirect.github.com/thomasz05) ([#491](https://redirect.github.com/WiIIiam278/HuskTowns/issues/491))
✅ Compatible with: Spigot/Paper 1.17.1-1.21.1 ([download the right version for your server](https://william278.net/project/husktowns#download)).
### [`v3.0.5`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.5): HuskTowns 3.0.5 - Minecraft 1.21, bug fixes
**HuskTowns 3.0.5** adds support for Minecraft 1.21, adds more placeholders, and fixes bugs.
- Added support for Minecraft 1.20.6 and Minecraft 1.21
- Town advancements have been temporarily disabled in this release due to a compatibility issue
- Significantly improved the PlaceholderAPI hook, courtesy of [@Rubenicos](https://redirect.github.com/Rubenicos) ([#463](https://redirect.github.com/WiIIiam278/HuskTowns/issues/463))
- All the `current_location_town` and `town_leaderboard_{type}_{index}` placeholders now can get an extensive town information, like `mayor`, `members`, `member_count`, `claim_count`, `max_claims`, `max_members`, `crop_growth_rate`, `mob_spawner_rate`, `money`, `money_formatted`, `level_up_cost`, `level`, `max_level`.
- New `money_formatted` placeholder to get town money with a short formatting method, for example `1003000` will be converted to `1M3k`.
- Leaderboard placeholders now can be parsed without providing a player.
- Fixed the WorldGuard hook failing to initialize in most cases, courtesy of [@ProdPreva1l](https://redirect.github.com/ProdPreva1l) ([#468](https://redirect.github.com/WiIIiam278/HuskTowns/issues/468))
- Fixed calculated flags not caching correctly, causing performance regressions ([#458](https://redirect.github.com/WiIIiam278/HuskTowns/issues/458))
- Removed the "brigadier tab completion" and commodore support. A better solution will be implemented in the future.
To update, just drag+drop.
*📋 HuskTowns binaries are only distributed on Spigot, Polymart, or BuiltByBit.*
### [`v3.0.4`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.4): HuskTowns 3.0.4 - Hotfix
**HuskTowns 3.0.4** fixes a critical bug in the previous release, v3.0.3.
- Fixed town claims failing to persist in 3.0.3
To update, just drag+drop.
*📋 HuskTowns binaries are only distributed on Spigot, Polymart, or BuiltByBit.*
### [`v3.0.3`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.3): HuskTowns 3.0.3 - Better performance, WorldGuard hook
**HuskTowns 3.0.3** improves plugin performance and adds a WorldGuard hook.
- Significantly improved claim caching for faster lookups. This should have considerable performance improvements for larger servers.
- Added WorldGuard API hook for land claim prevention, courtesy of [@ProdPreva1l](https://redirect.github.com/ProdPreva1l) ([#435](https://redirect.github.com/WiIIiam278/HuskTowns/issues/435))
- Added config options for changing chat characters used in the town map, courtesy of [@ProdPreva1l](https://redirect.github.com/ProdPreva1l) ([#427](https://redirect.github.com/WiIIiam278/HuskTowns/issues/427))
- Updated the Simplified Chinese (zh-cn) locales, courtesy of [@jhqwqmc](https://redirect.github.com/jhqwqmc) and [@MSCMDD](https://redirect.github.com/MSCMDD) ([#421](https://redirect.github.com/WiIIiam278/HuskTowns/issues/421), [#426](https://redirect.github.com/WiIIiam278/HuskTowns/issues/426), [#439](https://redirect.github.com/WiIIiam278/HuskTowns/issues/439))
- Fixed some missing startup error trace logging
To update, just drag+drop.
📋 *HuskTowns binaries are only distributed on Spigot, Polymart, or BuiltByBit.*
### [`v3.0.2`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.2): HuskTowns 3.0.2 - Hotfix
**HuskTowns 3.0.2** fixes a console spam error in the previous release
- Fixed a NullPointerException related to flag caching.
To update from 3.0.1, just drag+drop. To update from v3.0, you may wish to regenerate your `flags.yml`. You should also regenerate your `messages-xx-xx.yml` file.
*📋 HuskTowns binaries are only distributed on Spigot, Polymart, Craftaro, or BuiltByBit.*
### [`v3.0.1`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.1): HuskTowns 3.0.1 - Bug fixes
**HuskTowns 3.0.1** fixes a few issues present in the previous release.
- Fixed passive mobs failing to spawn
- Fixed friendly fire not being prevented even if the setting was enabled
- A new locale has been added for describing that players cannot damage town members/allies
- The `MONSTER_SPAWNING` default flag now also restricts the passive mob spawning operation type if disabled
- It has been renamed "Mob Spawning" in the locale file
- Feel free to create your own custom flags in flags.yml if you want to edit this
- Fixed performance issues caused by passive mob spawning checks ([#412](https://redirect.github.com/WiIIiam278/HuskTowns/issues/412))
- Fixed performance issues when using the LuckPerms context hook ([#289](https://redirect.github.com/WiIIiam278/HuskTowns/issues/289))
- Calculated flag and rule maps are now cached to improve system performance
To update, drag+drop. If you haven't modified it, you may wish to regenerate your `flags.yml`. You should also regenerate your `messages-xx-xx.yml` file.
*📋 HuskTowns binaries are only distributed on Spigot, Polymart, Craftaro, or BuiltByBit.*
Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR is behind base branch, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
[ ] If you want to rebase/retry this PR, check this box
This PR contains the following updates:
3.0-988161b
->3.0.6-3684d38
Release Notes
WiIIiam278/HuskTowns (net.william278.husktowns:husktowns-bukkit)
### [`v3.0.6`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.6): HuskTowns 3.0.6 - Bug fixes **HuskTowns 3.0.6** is fixes a few bugs present in the previous release. - Added Traditional Chinese (zh-tw) locales, courtesy of [@yichifauzi](https://redirect.github.com/yichifauzi) ([#494](https://redirect.github.com/WiIIiam278/HuskTowns/issues/494)) - Added German (de-de) locales, courtesy of [@Bensonheimer992](https://redirect.github.com/Bensonheimer992) ([#492](https://redirect.github.com/WiIIiam278/HuskTowns/issues/492)) - Fixed using an ender pearl within a claim not working properly due to an improper victim damage check ([#505](https://redirect.github.com/WiIIiam278/HuskTowns/issues/505)) - Fixed a NullPointerException that could occur when a dynmap marker marker was removed, courtesy of [@Rubenicos](https://redirect.github.com/Rubenicos) ([#501](https://redirect.github.com/WiIIiam278/HuskTowns/issues/501)) - **API:** Added new [events](https://william278.net/docs/husktowns/api-events) for town wars: `TownWarCreateEvent` and `TownWarEndEvent`, courtesy of [@thomasz05](https://redirect.github.com/thomasz05) ([#491](https://redirect.github.com/WiIIiam278/HuskTowns/issues/491)) ✅ Compatible with: Spigot/Paper 1.17.1-1.21.1 ([download the right version for your server](https://william278.net/project/husktowns#download)). ### [`v3.0.5`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.5): HuskTowns 3.0.5 - Minecraft 1.21, bug fixes **HuskTowns 3.0.5** adds support for Minecraft 1.21, adds more placeholders, and fixes bugs. - Added support for Minecraft 1.20.6 and Minecraft 1.21 - Town advancements have been temporarily disabled in this release due to a compatibility issue - Significantly improved the PlaceholderAPI hook, courtesy of [@Rubenicos](https://redirect.github.com/Rubenicos) ([#463](https://redirect.github.com/WiIIiam278/HuskTowns/issues/463)) - All the `current_location_town` and `town_leaderboard_{type}_{index}` placeholders now can get an extensive town information, like `mayor`, `members`, `member_count`, `claim_count`, `max_claims`, `max_members`, `crop_growth_rate`, `mob_spawner_rate`, `money`, `money_formatted`, `level_up_cost`, `level`, `max_level`. - New `money_formatted` placeholder to get town money with a short formatting method, for example `1003000` will be converted to `1M3k`. - Leaderboard placeholders now can be parsed without providing a player. - Fixed the WorldGuard hook failing to initialize in most cases, courtesy of [@ProdPreva1l](https://redirect.github.com/ProdPreva1l) ([#468](https://redirect.github.com/WiIIiam278/HuskTowns/issues/468)) - Fixed calculated flags not caching correctly, causing performance regressions ([#458](https://redirect.github.com/WiIIiam278/HuskTowns/issues/458)) - Removed the "brigadier tab completion" and commodore support. A better solution will be implemented in the future. To update, just drag+drop. *📋 HuskTowns binaries are only distributed on Spigot, Polymart, or BuiltByBit.* ### [`v3.0.4`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.4): HuskTowns 3.0.4 - Hotfix **HuskTowns 3.0.4** fixes a critical bug in the previous release, v3.0.3. - Fixed town claims failing to persist in 3.0.3 To update, just drag+drop. *📋 HuskTowns binaries are only distributed on Spigot, Polymart, or BuiltByBit.* ### [`v3.0.3`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.3): HuskTowns 3.0.3 - Better performance, WorldGuard hook **HuskTowns 3.0.3** improves plugin performance and adds a WorldGuard hook. - Significantly improved claim caching for faster lookups. This should have considerable performance improvements for larger servers. - Added WorldGuard API hook for land claim prevention, courtesy of [@ProdPreva1l](https://redirect.github.com/ProdPreva1l) ([#435](https://redirect.github.com/WiIIiam278/HuskTowns/issues/435)) - Added config options for changing chat characters used in the town map, courtesy of [@ProdPreva1l](https://redirect.github.com/ProdPreva1l) ([#427](https://redirect.github.com/WiIIiam278/HuskTowns/issues/427)) - Updated the Simplified Chinese (zh-cn) locales, courtesy of [@jhqwqmc](https://redirect.github.com/jhqwqmc) and [@MSCMDD](https://redirect.github.com/MSCMDD) ([#421](https://redirect.github.com/WiIIiam278/HuskTowns/issues/421), [#426](https://redirect.github.com/WiIIiam278/HuskTowns/issues/426), [#439](https://redirect.github.com/WiIIiam278/HuskTowns/issues/439)) - Fixed some missing startup error trace logging To update, just drag+drop. 📋 *HuskTowns binaries are only distributed on Spigot, Polymart, or BuiltByBit.* ### [`v3.0.2`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.2): HuskTowns 3.0.2 - Hotfix **HuskTowns 3.0.2** fixes a console spam error in the previous release - Fixed a NullPointerException related to flag caching. To update from 3.0.1, just drag+drop. To update from v3.0, you may wish to regenerate your `flags.yml`. You should also regenerate your `messages-xx-xx.yml` file. *📋 HuskTowns binaries are only distributed on Spigot, Polymart, Craftaro, or BuiltByBit.* ### [`v3.0.1`](https://redirect.github.com/WiIIiam278/HuskTowns/releases/tag/3.0.1): HuskTowns 3.0.1 - Bug fixes **HuskTowns 3.0.1** fixes a few issues present in the previous release. - Fixed passive mobs failing to spawn - Fixed friendly fire not being prevented even if the setting was enabled - A new locale has been added for describing that players cannot damage town members/allies - The `MONSTER_SPAWNING` default flag now also restricts the passive mob spawning operation type if disabled - It has been renamed "Mob Spawning" in the locale file - Feel free to create your own custom flags in flags.yml if you want to edit this - Fixed performance issues caused by passive mob spawning checks ([#412](https://redirect.github.com/WiIIiam278/HuskTowns/issues/412)) - Fixed performance issues when using the LuckPerms context hook ([#289](https://redirect.github.com/WiIIiam278/HuskTowns/issues/289)) - Calculated flag and rule maps are now cached to improve system performance To update, drag+drop. If you haven't modified it, you may wish to regenerate your `flags.yml`. You should also regenerate your `messages-xx-xx.yml` file. *📋 HuskTowns binaries are only distributed on Spigot, Polymart, Craftaro, or BuiltByBit.*Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR is behind base branch, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
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