Slouista / FurbeeStation13-Aug2021line

Furrycode and Austation || Beestation Mashup
GNU Affero General Public License v3.0
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Issues with stable cerulean clones #20

Open Moltovz opened 3 years ago

Moltovz commented 3 years ago

Round ID: 6696

Clones of clones with cerulean extracts do not disappear.

Reproduction:

Make a clone with a stable cerulean extract, then put another (new) stable cerulean extract in it's pocket. Throw yours and the other clone will not dissolve. image

Moltovz commented 3 years ago

update

The same is for stable gold extracts, and I assume anything else that summons something for the user, I gave a cerulean clone a stable gold, and it spawned the familiar. Dropping the cerulean deleted the clone but not the familiar. image essentially by rinsing and repeating I can have infinite chicks! be scared crew, be very scared. image

Moltovz commented 3 years ago

https://user-images.githubusercontent.com/61367602/107460507-3c540280-6b26-11eb-99a5-fecff89ca826.mp4

Moltovz commented 3 years ago

update 2 electric- you get the joke

the cerulean slime extract that caused the bugged out clone does not spawn a new one, but doesn't delete the bugged clone!

https://user-images.githubusercontent.com/61367602/107460889-f481ab00-6b26-11eb-8111-5de09bcc098d.mp4

Moltovz commented 3 years ago

image the bugged clone also does not die when I do, nor can I control it!

park66665 commented 3 years ago

Is this duplicate of #15? You are using this issue as a compilation of bugs around stable cerulean extract, and you don't even have proper names for the issues. "stable cerulean extract clone issue", "Stable Cerulean slime extract issue". You get the point. Those are horrible names.

Moltovz commented 3 years ago

Is this duplicate of #15? You are using this issue as a compilation of bugs around stable cerulean extract, and you don't even have proper names for the issues. "stable cerulean extract clone issue", "Stable Cerulean slime extract issue". You get the point. Those are horrible names.

I'm sorry? Names really don't matter for me. #15 involves IPC's having a random appearance, this one has to do with clones and familiars not disappearing when a clone is given an extract.