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Quest system design / v0 rough cut
#78
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this-is-envy
closed
1 week ago
this-is-envy
commented
1 month ago
We need to answer questions like:
How do we define our quests
What lets us know when a quest step is completed
What kind of events can we use to condition quest progression
How do we start a quest
How is a specific quest identified / queried for state
We need to answer questions like: