Small-Loan-Studio / TGO

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Add a way to block/unblock passages #79

Open this-is-envy opened 1 month ago

this-is-envy commented 1 month ago

We need a way to have areas of the game gated until something happens -- this could be handled via ...

There's also a question of visual vs non-visual blockages. It's plausible we might want an invisible wall but we'll definitely want an actual door that has a "closed" state.

That leads into: how do doors work? Do they automatically open? Do we have to open them or is it purely prox based?