Assume that there are two players: Player1 and Player2. Player1 gets into a cart and punches it to start moving. Player1's player model is fine. Player2 exits the game and then reenters it. To Player2, Player1's model appears to be hovering stationary in the air and the cart that Player1 is in appears to be empty, but is still moving. If Player1 enters 3rd person mode, his player model appears to be in the cart and everything is normal.
Not sure if this is a boost_cart bug or an engine bug.
Assume that there are two players: Player1 and Player2. Player1 gets into a cart and punches it to start moving. Player1's player model is fine. Player2 exits the game and then reenters it. To Player2, Player1's model appears to be hovering stationary in the air and the cart that Player1 is in appears to be empty, but is still moving. If Player1 enters 3rd person mode, his player model appears to be in the cart and everything is normal.
Not sure if this is a boost_cart bug or an engine bug.