SmartFoundations / SmartIssueTracker

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Game Crash #104

Open TheNullablePrototype opened 1 year ago

TheNullablePrototype commented 1 year ago

When a friend in the game tries to improve the tape (points the mouse at it with a higher-level tape or just takes a hologram in his hand), the game crashes. This crash is reproduced when my friend is in this area and is trying to build. image

Screenshot of the mod's configuration default, I didn't even open the settings

(please complete the following information):

image

Crash: Version: 202470, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: Client, IsUsingMods: Yes

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000130

FactoryGame_SmartFoundations_Win64_Shipping!USFHologramHelper::HelpBeginPlay() [C:\Users\Alex\Documents\SML\Plugins\SmartFoundations\Source\SmartFoundations\HologramHelper\SFHologramHelper.cpp:293] FactoryGame_SmartFoundations_Win64_Shipping!ASFConveyorPoleHologram::BeginPlay() [C:\Users\Alex\Documents\SML\Plugins\SmartFoundations\Source\SmartFoundations\Holograms\SFConveyorPoleHologram.cpp:23] FactoryGame_Engine_Win64_Shipping!AActor::DispatchBeginPlay() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\Actor.cpp:3569] FactoryGame_Engine_Win64_Shipping!UActorChannel::ProcessBunch() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2913] FactoryGame_Engine_Win64_Shipping!UActorChannel::ReceivedBunch() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:2703] FactoryGame_Engine_Win64_Shipping!UChannel::ReceivedSequencedBunch() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:412] FactoryGame_Engine_Win64_Shipping!UChannel::ReceivedNextBunch() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:826] FactoryGame_Engine_Win64_Shipping!UChannel::ReceivedRawBunch() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:510] FactoryGame_Engine_Win64_Shipping!UNetConnection::ReceivedPacket() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:2783] FactoryGame_Engine_Win64_Shipping!UNetConnection::ReceivedRawPacket() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:1316] FactoryGame_OnlineSubsystemUtils_Win64_Shipping!UIpNetDriver::TickDispatch() [D:\ws\SB-220602145101-842\UE4\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Private\IpNetDriver.cpp:1247] FactoryGame_Engine_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,ADefaultPawn,void cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:611] FactoryGame_Engine_Win64_Shipping!TMulticastDelegate<void __cdecl(float),FDefaultDelegateUserPolicy>::Broadcast() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:955] FactoryGame_Engine_Win64_Shipping!UWorld::Tick() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1337] FactoryGame_Engine_Win64_Shipping!UGameEngine::Tick() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1802] FactoryGame_FactoryGame_Win64_Shipping!UFGGameEngine::Tick() [D:\ws\SB-220602145101-842\UE4\Games\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:16] FactoryGame_Win64_Shipping!FEngineLoop::Tick() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4896] FactoryGame_Win64_Shipping!GuardedMain() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:169] FactoryGame_Win64_Shipping!GuardedMainWrapper() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] FactoryGame_Win64_Shipping!WinMain() [D:\ws\SB-220602145101-842\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268] FactoryGame_Win64_Shipping!scrt_common_main_seh() [d:\agent_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll