Closed cemahseri closed 4 years ago
Thanks for the submission Daemonn. These look like good changes, but they fall outside the planned scope of this repo. Feel free to make them in a fork! I have clarified the goals in the readme now, namely:
The goals of this repository are to maintain compatibility with Unturned, maintain backwards compatibility with plugins, and fix bugs. Changes outside that scope will be made to the Unturned API rather than reworking the Rocket API. New plugins should ideally be using the game API where possible.
First commit;
Rocket.Unturned.Launcher
Rocket.Unturned.Launcher
to new csproj format.RocketLauncher
class internal, since it's not been accessed by outside.consoleReader
field to_consoleReader
.fileSystemWatcher_Changed
method toFileSystemWatcher_Changed
.Second commit;
Rocket.Unturned
Rocket.Unturned
to new csproj format.Environment.cs
U.cs
rocketGameObject
field to_rocketGameObject
.defaultTranslations
field toDefaultTranslations
.bindDelegates
method toBindDelegates
.UnturnedConsole.cs
UnturnedConsoleWriter.cs
_consoleOutput
field readonly._consoleError
field readonly._streamWriter
field readonly.Third commit;
Made lot's of cleanup. Output of methods and properties' names aren't changed. Just removed unused parts and reduntant code.