Would include support for Civilian and Military Nightvision.
Activating would cycle through the effects if set.
4 Possible states.
Off
Nightvision
Headlamp
Both
Alternatively, there could just be support for a secondary activation key added, with one of these bound to it. Could be specified in .dat (Perhaps CTRL or B/N)
Would include support for Civilian and Military Nightvision. Activating would cycle through the effects if set. 4 Possible states.
Alternatively, there could just be support for a secondary activation key added, with one of these bound to it. Could be specified in .dat (Perhaps CTRL or B/N)
ex. Headlamp_Activaion 0 NightvisionMilitary_Activation 1