Closed AdamDN closed 3 years ago
Thanks for the reports.
The first-person light had some offset from the camera position. This was probably intentional at some point to more closely match how the third-person light source is offset, but for the next update I have moved it to the camera position for usability.
The headlamp light is not visible while prone on a flat surface in 1st person, the light source is underground. It is visible while prone in 3rd person:
Bullet casings can be seen falling forever through objects in 1st person. They are not visible through terrain in 3rd person: