Closed MihailHavenT closed 1 year ago
Hmm this should be fixed from the .2 patch, will investigate.
I tried replicating this in as far as I can tell the exact same way but was unable to get it to happen. Using the Attack Heli, switching between seats in the vehicle menu or hotkeys, etc. Are there any errors in your server logs?
No, same for Fighter Jet, the same bug...
I just tried with the fighter jet as well, but no duping. Since the fighter jet does not have seats to swap I wonder when you remove the ammo box does it say there is still an ammo box inside and it lets you remove it repeatedly? I tried entering and exiting the vehicle and everything worked as-expected.
really, then what is this problem about?
Can you send the Server_ (id) .log file please? There may be a clue.
2.
[2021-04-04 01:09:55 ERR][SDG.Unturned] Exception invoking SDG.Unturned.ZombieManager.ReceiveZombieSpark by client loopback:
[2021-04-04 01:09:55 ERR][SDG.Unturned] Object reference not set to an instance of an object
[2021-04-04 01:09:55 ERR][SDG.Unturned] at SDG.Unturned.Zombie.askSpark (UnityEngine.Vector3 target) [0x00009] in
Thanks, warren39 reported that as well at https://github.com/SmartlyDressedGames/Unturned-3.x-Community/issues/2524#issuecomment-812811553, and it will be fixed in the next patch. Thankfully has no negative effect aside from the logs because it will still be invoked on the client properly.
Ahh ok... very good